It seems to have become unfortunately typical that each monthly release is followed by a few days of hotfixing. Hm. I’ll have to think about how we might chan...
The team’s on break for the rest of the year, and I’m starting my own break as soon as I post this. (It’s a famously good idea to post an update right bef...
It’s my birthday tomorrow! Happy birthday, me. The team’s on break for the rest of the year, and I’m starting my own break as soon as I post this. (It’s...
Looks like my apple developer ID expired and the mac build was only working on my machine™, so I’ve now paid the fruit stand their dues. Here’s a new set...
Wouldn’t be a release without a hotfix. ALEXAN2507 found a crash common enough that it warranted a hotfix plus any easy bugfixes I could bundle along with it...
Hello! We’re making a video game! We’ve been doing so for quite some time! The madness is setting in! Ha ha ha! Highlights from this month’s build: All NP...
Last build had a few bugs that were major enough to warrant some hotfixes, and some easy fixes got to come along for the ride. Fixes (compared to v0.4.1): Fixed...
(looking back at my calendar) Wow, I went to a lot of conventions in a month! I’ve done showcase/workshop circuits for my games before, but not since COVID hi...