🦴 Bones early access 🦴


🦴☠️🦴 BONES 🦴☠️🦴 BUILD 🦴☠️🦴 DONE 🦴☠️🦴

This build ~officially~ completes our original Kickstarter goals for the game!*  This also ~officially~ starts our 1-year timer for taking a shot at a 100% port of core game content. I am hungry to sink my teeth into focusing on content implementation; the foundation is poured; the first few floors are proofed and tidy enough; it's time build this tower up.

You may note that the original prototype web demo is no longer available on this page. I took a poll and people said they preferred us making a new project page for it rather than trying to fuse the two here. Here is its new home: wick.itch.io/lancer-tactics-prototype; I feel a little awkward doing a bait-and-switch about having gotten this project page so much traffic for having a free game on it to only now switch it out for a paid version, so I'll try and keep the free prototype linked prominently here.

*(Except rests/repairs; those will come for free as we move onto campaign work. I really wanted to get these crossed off the list too so we could say we were totally in the clear on this front, but we decided this running-late bonus month would be better used for bugfixes  & UI polish instead. Can't win 'em all.)

Changelog

I'm coming up short on time so don't have many anecdotes to share here this month. Go play the dang game if you want some human experience of interacting with this electronic house of cards!

Gameplay:

  • Finished remaking the tutorial.
  • Made a new stock map: Arroyo

UI/UX:

  • Added crowdsourced loading screen tips
  • New custom in-game cursors (fixed missing cursor in fullscreen mode)
  • Many new attack/ability fx and icons.
  • HDMI mode enabled; crisper text on HDMI screens. Automatically scales up UI when detected.
  • Added setting to toggle SSIL/SSAO for performance
  • Added setting to toggle glow for performance
  • Can add & remove setpieces en masse with the brush tool instead of one at a time.
  • Attack FX can now arc and hit targets instead of just doing the pokemon-politely-dance-in-their-own-space technique.
  • Added subtle pulse to mech "glow" channels.
  • Added ability to save/load pilot portrait JSONs directly without having to do the whole pilot.
  • Added 4x sized portrait export as well (some people wanted them larger)
  • Portrait "reset outfit" button.
  • Additional portrait maker assets
  • Added ability to make maps bigger/smaller from the north/west sides of maps instead of just south/east.
  • Can change lighting angle for maps.
  • Improved trigger descriptions & error bubbling.
  • Can skip dialogue by right-clicking
  • Hold WASD to keep scrolling instead of having to woodpecker it
  • Add additional hotkey for canceling (backspace) and a few hotkey hints for it in-UI
  • format tier {1/2/3} in action descriptions
  • Animate in confirms/telegraphs/action bar
  • Show camera controls in dialogue when telling how to boost over the wall.
  • Updated damage popcorn fx to make it more obvious what it is
  • Can click flying units directly to target them instead of their base tile.
  • Better focusing on flying units to get them in-camera
  • Play names of enemy units on spawn
  • Music now shuffles in battles.
  • Added ambience channel.
  • Added triggers to play musice.
  • Can click on talents in char sheet to go straight to the relevant catalog ring
  • Log to history when damage is from a reliable attack
  • Themed file dialogs (not great, but better than ugly grey)
  • Added descriptions for spin up/spin down cannons. Added "linked action" for those tooltips so you can see the change of the profile in question.
  • Auto-creates a "my first map" combat for players on first combat editor load
  • Added a fun little hologram distortion to the "preview" unit placements on launch and moving units around.

🦴☠️🦴 bones bones bones bones bones 🦴☠️🦴 

(Today, April 1st, is the right holiday to be making a bones-themed announcement, right? We're synced up with wider society? Great great.)

🦴 bones 🦴 ~ Olive

Files

LancerTactics_0_02_05.zip 161 MB
2 days ago
Lancer Tactics 0.2.5.dmg 225 MB
2 days ago

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Comments

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(+1)

Bought the game! I'm amazed at what you've accomplished so far and I'm looking forward to what you'll accomplish next!

(+1)

✨ thank you for the kind works & support!

Hype!

(+1)

Damn, this could be a decent replacement for a virtual table top if the ball keeps rolling for long enough. Keep up the great work!