Changelog (html5) — January 19, 2021
Crescent Loom » Devlog
For version 0.7.5:
- Render optimization; e.g. particles, creatures, decor are each drawn in a single step. Performance is tricky to tell if there's a difference, as always, but I think I'm getting fewer framerate drops.
- Removed creature outlines. They've always been a little graphically janky. This is cleaner and much more render-efficient.
- Removed broken tutorial tooltips. Replaced with a simple golden ring around the areas of focus.
- Fixed mouse wheel, again. I think we're good this time for real though.
I also am trying to focus on making my tools better so working on stuff doesn't have such a high start-up energy. As such, I've made some changes that will make it easier for me to deploy, so expect more frequent smaller ones for html5. Desktop versions will follow eventually — probably whenever I am running an event that needs them e.g. for classrooms.
Files
crescent-loom-html5-embed.zip 22 MB
Version 10 45 days ago
crescent-loom-html5.zip 22 MB
Version 26 45 days ago
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Crescent Loom
Weave new lifeforms. Play free in-browser!
Status | In development |
Author | Olive |
Genre | Simulation, Educational |
Tags | 2D, artificial-intelligence, biology, Exploration, Moddable, nature, Non violent, Relaxing, underwater |
Languages | English |
Accessibility | Interactive tutorial |
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- Wicklog 29: (Galaxy) Brain ExpansionApr 15, 2020
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- Mac hotfixJul 13, 2019
Comments
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Cool beans!