how different is the demo from the main game?
A downloadable game for macOS and Linux
Knit bones, stitch muscles, and weave neurons into biologically-realistic underwater lifeforms.
It's like Spore, but with actual science.
Liked the cell stage of Spore, but wanted more depth? Gotten merrily lost in the graphical programming puzzles of SpaceChem? Love the "can I manage to build this...?" creativity of Kerbal Space Program?
Crescent Loom is the very first biologically-realistic nervous system simulation game. It lets you — in a hands-on, mad-scientist way — tinker with everything from neurotransmitter to the ecological niche of an animal.
So dive in and maybe — just maybe — by poking around with these simple creatures you'll figure something out about how your own body ticks.
[ More Info | Play Online Free ]
Crescent Loom is currently in open development; expect potentially major bugs, crashes, changes, and additions as I work on it over the next few years.
The best way to keep an eye on this is by subscribing to my monthly wickletter.
|Made with||Inkscape, Box2D, Paint.net|
|Tags||2D, artificial-intelligence, biology, Exploration, Moddable, nature, Non violent, Relaxing, underwater|
|Average session||About a half-hour|
|Links||Homepage, Community, Twitter, Steam Greenlight, Kickstarter|
In order to download this game you must purchase it at or above the minimum price of $19 USD. You will get access to the following files:
- Wicklog 28: Scaling down & personal revelations83 days ago
- Mac hotfixJul 13, 2019
- Wicklog 27: NO DICEJun 12, 2019
- Wicklog 26: educational grant submission!Apr 22, 2019
- Changelog (html5) — January 13, 2019Jan 14, 2019
- Wicklog 25: load it faster, draw it fewer, show it betterJan 11, 2019
- Wicklog 24: neuroscientists, new build, and the fossil recordNov 17, 2018
- Wicklog 23: Here's the planAug 30, 2018
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never mind i think i fixed it
so i found all that out on my own but i see in a lot of your screenshots and stuff there is like a mode with a bunch of other creatures and stuff in it but i dont see this in my game could you tell me whats up with that? is it not added yet? am i in the wrong version?
Hi! The only differences between the online & downloaded versions are technical constraints — the web version can't save files locally and runs a bit slower. And actually now that I think of it, I'm usually a little better at updating the web version so it might have bug fixes that the downloaded one doesn't.
Re: other creatures: there's a few others in Sewee Bay you can interact with. But there's not currently a mode with, like, a bunch of other creatures. As the game updates, save files sometimes get obsoleted so it's lost some modes in the screenshots.
aw this looks awesome!! i hate so much that i cant buy it
yo i... adore this, and my friends adore this, and any effort to do anything like spore but good is an incredibly noble one. i'm not sure if this is the correct method/place for bug reporting but the tutorial stops responding after the part where you're told to push the play button, and it looks like there's a lot more tutorial to go judging by the greyed-out levels next to it. is this intentional? again, thank you thank you thank you for wonderful game.
Glad to hear you're enjoying it! Alas, the tutorial does end after you press play; the greyed-out levels are works-in-progress that aren't in-game yet. I could definitely do a better job making that clear.
I'm currently trying to get more funding to keep working on the game and add more levels. Following the game here or joining the mailing list will letcha know when I update it.
I'd love to hear any other feedback you have about the game, so don't hesitate to give me a shout. :)