CRESCENT LOOM: Build physics-based creatures and weave their brains with simple biological neural networks to explore a player-created ocean ecosystem.

I'm a one-person neuroscientist-gamedev team. If you wanna follow my progress as I work on this, I post a lot of gifs to twitter, slightly less frequently to the facebook page, and only major announcements to the email wickletter.

This online version is my work-in-progress mirror; many things may be strange or not functional. Play last stable version at wick.works.

You can browse and submit player-created creatures on the subreddit!

Controls that aren't gui-ified yet:

Right click : Delete
Tab : Change thing to place
Numpad +/- : Zoom in and out
Pageup/pagedown : Resize part
Shift + M : Mute music

Purchase

Pre-order Now$19.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $19.00 USD. You will get access to the following files when they are released:

crescent-loom-preorder.zip

Download demo

Download
crescent-loom-windows-beta.zip (5 MB)

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