Changelog (html5 & PC) — Nov 11, 2021


Features:

  • The order of creatures in the race is now randomized.
  • Creature names are shown above each one during races.
  • New "Flex Neuron" with options to basically make any other type of neuron in the game.


Bugfixes:

  • Fixed big slowdown when displaying the muscle-stitching gif in the tutorial.
  • Private pool names + itch keys are stored & autofilled appropriately
  • Reloading a creature from a private pool after deleting another one with the same name name is loaded correctly & no longer cached by the browser.

Files

crescent-loom-html5.zip 26 MB
Version 35 Nov 05, 2021
crescent-loom-windows-beta.zip 30 MB
Version 38 Nov 05, 2021

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Comments

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(+1)

Cool!