Changelog (HTML, PC, Mac) — Aug 1, 2023


Changelog

  • Updated the version number on the main screen to 1.0.1
  • Fixed creature names in the public server from being cut off somewhere in the Ts; y'all have been making more creatures fast and it exceeded the 5000 creature per call limit I thought would be safe. I've broken fetching creatures into multiple calls so it should scale cleanly from here on out.
  • Also updated the connectome explorer with the same fix.

I'm still seeing some crashes on deleting neurons. I don't know why and unfortunately am currently too swamped to track it down. If it happens to you, some people have had success in just opening a new tab and then returning to the game and it resumes.

Files

crescent-loom-html5-embed-8.zip 26 MB
Version 1 Aug 02, 2023
crescent-loom-windows.zip 30 MB
Version 1 Aug 02, 2023
crescent-loom-html5-embed-8.zip 26 MB
Version 1 Aug 02, 2023
crescent-loom-windows.zip 30 MB
Version 1 Aug 02, 2023
crescent-loom-html5.zip 26 MB
Version 42 Aug 02, 2023
crescent-loom-osx-beta.zip 29 MB
Version 17 Aug 02, 2023

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