Changelog (all platforms) — Aug 25, 2022
Crescent Loom » Devlog
Version 0.7.21
I've brought all versions of the game (PC, Mac, Linux, HTML5) up to speed with the fixes over the last year or so. Highlights from this past year include:
- Support for private pools
- New race map: Lapiz Lanes (forked path)
- Can duplicate ganglia by dragging their icon onto the "new ganglia" button
- "Flex" neuron where you can set most all its properties yourself.
And the most recent bugfixes/additions:
- Can do single-creature races.
- Secret key combo to make axons from any neuron (teacher request to get APs on cells like motor neurons)
- Bugfix for accessing private pools that were empty.
- I think I FINALLY figured out why the game would slow down after editing a creature for a while; here's hoping.
Files
crescent-loom-html5.zip 26 MB
Version 40 Sep 22, 2022
crescent-loom-linux-beta.zip 27 MB
Version 10 Sep 25, 2022
crescent-loom-windows-beta.zip 30 MB
Version 39 Sep 22, 2022
crescent-loom-osx-beta.zip 29 MB
Version 16 Sep 22, 2022
Get Crescent Loom
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Crescent Loom
Weave new underwater lifeforms.
Status | On hold |
Author | Olive |
Genre | Simulation, Educational |
Tags | 2D, artificial-intelligence, biology, Exploration, Moddable, nature, Non violent, Relaxing, underwater |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Changelog (HTML, PC, Mac) — Aug 1, 2023Aug 02, 2023
- Officially hitting 1.0Jan 02, 2023
- Changelog (HTML, PC) — Nov 3, 2022Nov 03, 2022
- Changelog (html5) — July 26, 2022Jul 26, 2022
- Changelog (html5 & PC) — Nov 11, 2021Nov 05, 2021
- Changelog (html5) — October 11, 2021Oct 11, 2021
- Small bugfix (html5)Jun 26, 2021
- Changelog (HTML5 & PC) — June 21, 2021Jun 21, 2021
- Wicklog 32: Refactors, race mode (again), and LoomapaloozaMay 25, 2021
Comments
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Brilliant!
<3 thanks, I appreciate how positive you always are!