Full content port unlocked!
Lancer Tactics » Devlog
Final stretch goal reached!
Fantastic news: Since the Kickstarter has succeeded beyond our wildest hopes, we're going to be able to work on this full-time for a year to do a full port. That means implementing as many of the core frames, talents, and NPCs as we can working just on that for a full year. Truly a dream situation for an indie dev.
We still have more than 48 hours left, so if you're reading thing and haven't somehow already pitched in, you can still help us build up a buffer to pay for the unexpected stuff that comes up during development by backing the campaign here. It's also your one chance to pick up these stickers and/or a Drink Deep And Descend coin.
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Lancer Tactics
A mecha tactics game adapted from the Lancer TTRPG.
More posts
- Pre-vacation changelog11 days ago
- Prebones build, UI stylekit, instant action48 days ago
- First mech & talent content push92 days ago
- Mech recoloring & dialogue layout crisis of faithSep 14, 2024
- Downtimes, module editor, water templeAug 09, 2024
- Music, grappling, new build!Jul 10, 2024
- First Kickstarter alpha is available!Jun 05, 2024
- Pre-alpha changelog + engine talent talkMay 08, 2024
- New mech art style! + terrain destruction, overwatch, rampsMar 28, 2024
- 3D map editor, more UI, and Mourning Cloak licenseFeb 16, 2024
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