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this is actually wonderful and really really exciting??  ive spent the past decade complaining that spore couldve been so much more even just in the cell stage and this is EXACTLY what i meant. the accolades!! the game awards!!! the respect!!!! may you be eternally blessed with the excitement and motivation and willpower to continue to work and expand on this. thank you for contributing to this bundle supporting what matters and happy pride month!!!!!

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(also, the wiggler presets crash the game even with the changes widget77 mentioned below if you didn't know yet) (aLSO i noticed that theres a subreddit for this in the readme.txt. would it be too much to ask for the link on this page? i really want to see what other people create with this and thought that might be a good way to start!!)

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Haha, I'd kinda forgotten about the reddit. It was more active back when I was running the Kickstarter. Here it is, I'll add a link to the game description.

Ran into the wiggler crash today. When I make a new release it often breaks a lot of the old creatures, and I don't always catch them. I spent today re-making the stock creatures and removing the crashing ones.

Happy pride month ~ 🌺

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I keep getting crashes. No sound and some stuff doesn't appear to work properly. Was really interesting though I hope issues can be sorted. :

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Me tooo. Aiming to release a major fix on tuesday.

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I just started and it seems great! Is there anywhere I can find the full tutorial? I ran into an issue where I couldn't get it to progress past the first neurons.

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I'm also having this issue. Is there anything past when you simulate your first simple creature?

So you've hooked up the pacemakers to the muscles like this, yes?

There's no content past that point yet. Part of the release I'm planning for tuesday will include some more manuals-a-la-lego-instruction-booklets, but the game is still mostly a sandbox.

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I misunderstood some of the wording in the tutorial and accidentally hooked up one pacemaker to two different muscles. I feel the instructions could be clearer about this part. Other than that love the game so far, such a cool idea and I'm a big fan of the execution!

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Just a heads up, that when I first ran this on my Windows 10, i5(I think), it crashed a couple times when messing with the tutorial.

I went an turned the sound down, turned the shaders off and turned full screen on and things have been going smooth since.  I love this "game" man and its sweet to see someone picking up where Spore left off.  I love when you are doing with the brain area.  I love you can add a couple brains.

I have to get back to it and create me some death eaters.  Thanks again.  =)

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Ah! That's really helpful troubleshooting! I've been saying "I'll try to figure out why it's crashing so much for y'all" a lot the last few days but had very few actual leads. Thank you!! 🌺

I really like what I saw, but it kept crashing! Also, it didn't have any sound?

But I'm really excited for this!

Thanks for the encouragement! ^^ Working on a bunch of bug fixes this weekend.

Re: sound, there definitely should be sound. What OS are you using?

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I'm also getting no sound. I'm using the Windows version, on Windows 10. I can hear sound fine on the "Play Online Free" html5 version, although I can't get the local html5 version to work, it just gives me a blank screen.

Here's the internal log, if it helps any: https://pastebin.com/StrT1S0s

This line might be relevant, not sure:

"ERROR: 'frankenstein_ifeelmyheart' in set 'passage' failed to play. Check name/did you buffer it?"

Thanks for the report & log. I think the sound issue is something to do with DLLs. Will investigate.

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Ach, I so badly want to play this. I intend to major in microbiology and I find the concepts of this game absolutely fascinating, but I can't get it to run for more than a couple of minutes at a time without crashing ;(

Log files here, I really hope this becomes functional soon! I am running on a Windows 8 PC.

https://drive.google.com/file/d/1i9NKILT3GraxqtqybMberHOwkoRteLQp/view?usp=shari...

Dang! Working on a fix, thanks for the info. In the meantime, there's also an in-browser version you might have more luck with.

Crashed in seconds and can't get it to run again. Running Windows 10.
I've read the other comments, and I don't have an /internal/log directory at all.

Thanks for the report, sorry you're having trouble. I'll see if I can track down what's going on this weekend.

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The mac download for this game simply DOESN'T work. I was really excited to play this game, so I was wondering when this is going to be fixed. *edit* just saw those comments on the issue below!

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Just figured it out! OSX apparently freaks out if I change the icon + app name, but only after I move the app. So the version I tested worked fine, but after bundling it up to itch.io it's like AH SOMETHING CHANGED. 😱

I'm aiming to get a new build out this next tuesday. Thanks for your patience!!

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I'm glad you figured it out! Can't wait to try it!

This game could easily become my favorite game, it just needs a bit of work done, the only two complaints I have is that theres no way to make pacemaker neurons alternate and that the game crashes after 45-60 minutes, otherwise a wonderful game!

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Let me introduce you to the wonderful technique of reciprocal inhibition:

It even works with multiple pacemakers!

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Well thanks! :)

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I would really like to read through the information window that pops up when you double click on the muscles, but trying to click on another tab in that menu just closes the window. As far as I can tell there isn't another way to access that window either. Otherwise I love this concept, I'm interested to learn how to program with neurons, its just not being able to read the information in game makes it hard.

Ach, I've been struggling with the problem of how to teach the game for years now. That information panel was one approach, but I haven't done a good job maintaining it. I think it would live better in a standalone website. I'll try to get that up this weekend along with all these bug fixes.

Thanks for the feekback, I appreciate it!

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I've been having difficulties with the tutorial not completing on the web version and thought downloading the game locally would help me make it through the tutorial so I could figure out how to play, since it looks super cool. However, the MacOS file won't open, saying the application is damaged or incomplete.

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Yikes! Thanks for the heads up. I'm seeing that with the most recent mac version too. I'll let you know when it's fixed. (forum post)

New mac build is up. It should work (I had to move it out of the downloads folder because of some mac security thing). Let me know if you run into any more problems! ^_^

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Playing on windows; looks pretty cool, but crashes reliably after a couple minutes of playing, seemingly no matter what I'm doing. Doesn't seem to be generating any logs either...

🤔🤔🤔 That's upsetting. Thanks for the report.

To confirm, you see the Crescent Loom/internal/logs/ folder but it's empty?

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That's correct.

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I have the same problem, except mine is generating a crash report everytime. I have tried launching the exe in admin mode but it didn't help. I have also noticed there is no sound from the game what so ever. Would you like the crashlogs? I really want to play...

I would love the crashlogs, you can send them to contact@wick.works. Thanks. What version of windows?

Until I get the desktop version sorted out (there's so many people here suddenly! <3 for getting the racial justice bundle) you might have more luck with the in-browser version.

Ok, they should be sent. I have definitely had better luck in the browser version, thanks!

Hi! This seems like a really cool idea! But the UI is so small, I can't read anything or tell what I'm clicking. And when I tried to start something in the main game instead of the tutorial, the program crashed. :c (Windows version)

Thanks for the report. I clicked through all the game modes on Windows but wasn't able to replicate. (the ruby ridge levels are definitely buggy, but don't crash for me.... I should probably remove them for the time being).

Could you possibly send the crashlog to contact@wick.works? It's in Crescent Loom/internal/logs/

Re: small UI, thanks for flagging that. I'll add a to-do to increase the default font size and contrast.

Sure thing!

And I'll check back in on the game later then, cuz I really am interested in it. c:

why does it say "downloadable demo" but when i click on it it brings me back here?! also the online one keeps crashing, idunno why, but as far as i know, this game is great!! just not the website.

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I just made the HTML5 version (same as the online demo) downloadable. Hopefully you'll have more luck with that than the online version? This is still very early-access so crashes are expected tho. Are you seeing any error messages?

Re: the PC/Mac downloadable demo, they're for sale on this page.

For some reason, I can't play the game online ... i'm not sure what's wrong, but both of my computers can't load the page.

My web hosting service is flaky & sometimes can go down for up to an hour. Is it still not working for you?

Yeah...

I've tried way too many things to get it to work...

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– edit –

Me being stupid, I didn’t read that Crescent wasn’t available on Windows and by coincidence I just happened to be using my Windows machine which I almost never do. The message I wrote is thus irrelevant.

Original message below


Any chance you’d make the game discoverable by the itch app? From the app, I only get “open page”. I can download Crescent Loom from the website, but I like using the app to keep things nice n tidy.

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Huh, interesting. I wonder why that is? I'll look into it. Thanks for the heads up.

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I think if you use Butler it should directly pick the executable. If you manually upload, there may be some convention to how you should do things, not sure (I’ve only used Butler).

The game seems super interesting, but I haven’t installed it for that reason yet. It’s really petty of me, but bypassing the app makes my launcher also not pick it up, which makes it not listed in my “games to try” list, etc.

I’m not saying that to put pressure on you to fix it, I’m saying that to give context as to why I am not giving you any feedback on the game proper. I’ll keep checking for a few times and if you haven’t had time to fix it, I’ll install Crescent manually, it’s totally ok, no sweat.

I am using Butler as well. Hrm.

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Hmmm sorry it was me being stupid. The game isn’t available for Windows! I noticed the “Install” button appeared on my Linux box.

That’s even better and a great surprise, I’m just so not used to games being available on Linux and not Windows that it didn’t occur to me to check before now.

Sorry for the worry!

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Ah! That's it! Nay, it was I who foolish. I somehow missed checking this box for windows, but had it checked correctly for the linux version. It should be fixed now.

how different is the demo from the main game?

never mind i think i fixed it

so i found all that out on my own but i see in a lot of your screenshots and stuff there is like a mode with a bunch of other creatures and stuff in it but i dont see this in my game could you tell me whats up with that? is it not added yet? am i in the wrong version?

Hi! The only differences between the online & downloaded versions are technical constraints — the web version can't save files locally and runs a bit slower. And actually now that I think of it, I'm usually a little better at updating the web version so it might have bug fixes that the downloaded one doesn't.

Re: other creatures: there's a few others in Sewee Bay you can interact with. But there's not currently a mode with, like, a bunch of other creatures. As the game updates, save files sometimes get obsoleted so it's lost some modes in the screenshots.


aw this looks awesome!! i hate so much that i cant buy it

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Did you see that there's a free in-browser version? It's as identical as I can make it given the tech constraints — just runs a little slower and you can't save locally.

yo i... adore this, and my friends adore this, and any effort to do anything like spore but good is an incredibly noble one. i'm not sure if this is the correct method/place for bug reporting but the tutorial stops responding after the part where you're told to push the play button, and it looks like there's a lot more tutorial to go judging by the greyed-out levels next to it. is this intentional? again, thank you thank you thank you for wonderful game.

Hi Mabelmabel,

Glad to hear you're enjoying it! Alas, the tutorial does end after you press play; the greyed-out levels are works-in-progress that aren't in-game yet. I could definitely do a better job making that clear.

I'm currently trying to get more funding to keep working on the game and add more levels. Following the game here or joining the mailing list will letcha know when I update it.

I'd love to hear any other feedback you have about the game, so don't hesitate to give me a shout. :)

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